Mobapp Game
Minimalist physics arcade: speed, flips, built-in editor
A cross-platform minimalist arcade game powered by Emini physics engine. Android, desktop Java, and J2ME are supported.
Two game modes:
- Endless mode: the track is procedurally generated on the fly, randomly connecting various structures (both built-in and custom).
- Levels: completely predefined tracks with obstacles, where the main goal is to reach the finish plate.
Built-in editor:
The game offers complete creative freedom. You can create your own levels and structure blocks for endless mode.
Examples:
The editor allows you to open the game's built-in structures and levels - they are highlighted and displayed at the end. Built-in structures can be overridden by naming a custom one with the same name (but don't forget to load the structures from the main menu).
Tools:
Create tracks of any difficulty by combining various objects and adjusting their length, thickness, and other parameters:
- Surfaces: Lines, Circles (arcs with adjustable radius and scaling), and Sinusoids for smooth transitions.
- Interactive Platforms: Trampolines with adjustable springiness, deadly "Lava," and "Broken Lines" (slabs that begin to fall when driven over).
- Accelerators (can also slow down): Plates that change the engine's power and direction.
- Physics Bodies: Round and Square objects. These are fully-fledged physical entities. You can adjust their mass, friction, elasticity, gravity, and color. Make them static (with a fall timer, like the "Broken Line") or turn them into moving "lava"!
- Auxiliary elements: Finish, Spawn point for levels and "Link", which copies another element with an offset.
Two game modes:
- Endless mode: the track is procedurally generated on the fly, randomly connecting various structures (both built-in and custom).
- Levels: completely predefined tracks with obstacles, where the main goal is to reach the finish plate.
Built-in editor:
The game offers complete creative freedom. You can create your own levels and structure blocks for endless mode.
Examples:
The editor allows you to open the game's built-in structures and levels - they are highlighted and displayed at the end. Built-in structures can be overridden by naming a custom one with the same name (but don't forget to load the structures from the main menu).
Tools:
Create tracks of any difficulty by combining various objects and adjusting their length, thickness, and other parameters:
- Surfaces: Lines, Circles (arcs with adjustable radius and scaling), and Sinusoids for smooth transitions.
- Interactive Platforms: Trampolines with adjustable springiness, deadly "Lava," and "Broken Lines" (slabs that begin to fall when driven over).
- Accelerators (can also slow down): Plates that change the engine's power and direction.
- Physics Bodies: Round and Square objects. These are fully-fledged physical entities. You can adjust their mass, friction, elasticity, gravity, and color. Make them static (with a fall timer, like the "Broken Line") or turn them into moving "lava"!
- Auxiliary elements: Finish, Spawn point for levels and "Link", which copies another element with an offset.
版本
尽管下面提供了 APK 安装包的下载选项,但你应该注意,以这种方式安装将不会收到更新通知,这是一种不太安全的下载方式。 我们建议你安装使用 F-Droid 客户端。
下载 F-Droid-
该版本需要 Android 1.0 及以上版本。
此包由原始开发者构建并签名,并保证对应于此源代码 tarball。