glmark2
glmark2 is an OpenGL 2.0 and ES 2.0 benchmark.
This benchmark contains tests for standard OpenGL (ES) 2.0 features, such as vertex arrays, VBOs, texturing and shaders.
glmark2 is developed by Alexandros Frantzis and Jesse Barker based on the original glmark benchmark by Ben Smith.
It is licensed under the GPLv3.
glmark2 is developed by Alexandros Frantzis and Jesse Barker based on the original glmark benchmark by Ben Smith.
It is licensed under the GPLv3.
Versions
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This version requires Android 4.1 or newer.
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