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Astro Strike

Twin-stick space combat in 2D and 3D with wraparound arenas
New in version 1.1
* Astro Strike 1.1 release
* Starting Wave and Starting Enemies controls
* Tunable 3D steering and clearer fire-rate settings
* 2D and 3D parallax star fields
* Procedural arcade sound effects
* Textured 3D asteroids and refreshed visuals
* Nerd Knobs reset-to-defaults option
Astro Strike is a small, offline space-combat arcade game built with Godot.

Choose 2D top-down or 3D flight through a toroidal, wraparound arena.

Features:
* Independent touch steering, hold-to-fire button and retained horizontal forward/neutral/reverse throttle
* Desktop keyboard and mouse controls
* Six enemy personalities: hunter, interceptor, flanker, ambusher, skirmisher and wanderer
* Bounded asteroid populations, shared rock artwork and lightweight vector effects
* CC0 music by turtletooth, Agecaf and Ruskerdax, with synthesized arcade SFX
* Persistent Nerd Knobs for health, speeds, volumes and neon color
* Local high scores and a short, skippable vector intro
* No accounts, advertising, tracking or network services

Original game code and vector artwork: CC0 1.0. Music: CC0 1.0, credited individually in the app.
Background: Transients in JADES field (JADES7), NASA, ESA, CSA, STScI, resized for Astro Strike; CC BY 4.0. Third-party works retain their licenses. Full credits and source links are available from the menu and in LICENSE.

Versions

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