FloatDeck
• Transparent areas of a portrait now correctly reveal the wallpaper behind them, with proper alpha blending throughout the fade.
Features:
• Gyroscope-based 3D parallax effect
• Import and display character portraits as floating cards
• Customizable template layouts
• Lock screen support with smooth transitions
• Inertia-based physics for natural movement
• Completely open source, no trackers, no internet permission
- Author: Kane Blueriver
- License: MIT License
- Issue Tracker
- Source Code
- Build Metadata
- Reproducibility Status
Versions
Although APK downloads are available below to give you the choice, you should be aware that by installing that way you will not receive update notifications and it's a less secure way to download. We recommend that you install the F-Droid client and use that.
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arm64-v8aarmeabi-v7ax86x86_64This version requires Android 8.0 or newer.
It is built and signed by the original developer, and guaranteed to correspond to this source tarball.
Download APK 1.7 MiB PGP Signature | Build Log
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arm64-v8aarmeabi-v7ax86x86_64This version requires Android 8.0 or newer.
It is built and signed by the original developer, and guaranteed to correspond to this source tarball.
Download APK 1.7 MiB PGP Signature | Build Log
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arm64-v8aarmeabi-v7ax86x86_64This version requires Android 8.0 or newer.
It is built and signed by the original developer, and guaranteed to correspond to this source tarball.
Download APK 1.7 MiB PGP Signature | Build Log
• Shows an import hint when no templates are available yet.
• Remote and local imports now live in one section, each method in its own card.
• Clearer section dividers and a "Current version" label.
• Tilt parallax now follows the gyroscope correctly in any orientation.
• Animations run at consistent speed on high-refresh-rate screens.
• Render loop adapts to the panel's refresh rate and votes for high refresh.
• New Frame rate setting (Auto / fraction-of-max tiers) to balance smoothness and battery.
• Screen-off power saving: coarse sleeping with ~1Hz idle polling.
• CI now validates embedded GLSL shaders.